Earlier this week, Bungie released update 2. There were a ton of changes included with the update, including a rebalancing of weapon damage and a new rewards system built around challenges instead of milestones, however not everything changed in the game was outlined by Bungie. Apparently, with the release of update 2. Many will remember that the feature was accidentally turned off by a bug and since then Bungie has yet to say whether they planned to turn it back on. Needless to say, some players were frustrated but Bungie might not be to blame. After hearing plenty of complaints online, Bungie Community Manager dmg04 said that he would forward the concern to the appropriate team and investigate if a change was made. We’re looking into this. No changes were intentionally deployed with 2. Whenever we purposefully alter the matchmaking ecosystem of the Crucible, we’ll talk to you about it, as we have been. The more likely case is that matchmaking is not working properly following the launch of update 2.
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Bungie has released a new matchmaking update for their online shooter, Destiny. The new update brings a host of connection improvements to the zone-capturing mode, Control. Bungie are testing out the improvements in just this mode so players can try them out, and see if they should be deployed to the rest of the game. The update brings a greater emphasis on finding matches with better connection quality, with skill ratings being less important when searching for players.
Bungie are also extending the Damage Referee system, which is designed to help Crucible players have better connections. This includes modes like Control, Clash, Rumble, and Freelance. The studio also said that they want player feedback on these new settings. Longtime Bungie president Harold Ryan also recently stepped down , with studio veteran Pete Persons taking his role. Alan is a cheeky Irish lad who speaks with a funny accent. There are currently no comments on this article. Destiny 2 coming , “large Destiny expansion” coming later this year.
Mass Effect: Andromeda lead writer joins Destiny developer Bungie.
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Dead By Daylight matchmaking and rank update now live have announced major changes to the way matchmaking works in Dead By Daylight. Bungie detail exactly what is being vaulted from Destiny 2 this November.
Please stay tuned for updates on our progress. Last month, Bungie accidentally disabled skill-based matchmaking for Destiny 2’s quickplay PvP mode, inadvertently creating more chaotic matches that value speed over balance. It wasn’t an intentional change, but Bungie agreed to “take no immediate action” and watch how things played out. And they played out quite well: However, following yesterday’s pre-Forsaken update , the same quickplay proponents are suspicious that skill-based matchmaking has returned to ruin their fun.
Several prominent Destiny 2 PvP streamers and YouTubers are reporting dramatically longer quickplay queue times, which is a textbook symptom of skill-based matchmaking. And with the wild peaks and troughs seemingly evened out, many say quickplay has also been more sluggish, with most matches being called due to time before a team can reach the score cap. The Destiny subreddit is overflowing with similar stories, and while I’ve only been able to play a few matches since the update, I’ve also noticed this sluggishness myself.
I really think that the longer respawns ruins the Quickplay experience.
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If you’ve been getting your bottom handed to you in the Competitive playlist, this Destiny 2 update should help.
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Here’s Destiny’s Latest Matchmaking Update
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Bungie is doing away with skill-based matchmaking for most Crucible modes as it apparently made the experience less enjoyable. Some of the cited reasons are longer queue times and potential lag. The new matchmaking is supposed to be connection-based so we should technically have fewer lag glitches where we keep shooting a Guardian and nothing happens.
Destiny 2 players are noticing that skill-based matchmaking returned with the release of update but Bungie says that any change was not.
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Destiny 2 Competitive Matchmaking Will Change on January 15th
My takeaway [from this thread] is the milestone progression system makes you play content that you don’t enjoy and that you would rather have a path to power up where you can play the activities you want. Duplicate power drops in the same slot are frustrating and you would like us to implement some sort of duplicate protection. And the Enhancement core economy is making the power climb less fun because you can’t equip the gear that makes you look and play the way you want to.
I’ll continue to make these feedback items heard by the team. Thanks for taking the time to share your thoughts. What Dylan said is true.
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Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post. Destiny 2 Discuss all things Destiny 2. Forum Sub-Category. Post a Poll. Question Post. Posted by. Destiny 2. Help Forums. Today, we have adjusted matchmaking settings in Competitive Crucible.